Tree Masacre is a single player, keyboard controlled, arcade skiing game written by Mark Botta. It was developed as a programming exercise in QuickBASIC and it is freeware. The player controls a character who is skiing down a long slope. Despite what the title says, points are gained for NOT hitting the trees. The game keeps a total of trees passed and retains a high score for each gaming session but which is not retained from one session to the next. When the player hits a tree the game is over, their current score is reset to zero and the game starts again.